Elemental Heights

"Reach the top of the world."

- World Description

 is the fifth world that the player will encounter during a run. Upgraded variants of droids are more commonly found from here on out, and the Cryo Droid and Xero Droid and Charge Droid may make their first appearances here. The Sage Droid is the world exclusive droid of this world and has the unique ability to change weaknesses, and possesses both Pyro Droid's and Cryo Droid's abilities.

Environment
Elemental Heights appears to be an arena. It has a beige cracked floor and brown slate walls. Ordinary environmental objects that can be found here include trusses and pillars. Some rooms may have a large ring of fire on the floor that is colored red or blue, depending on whether a Pyro Droid or a Cryo Droid spawns in that room. The rings are purely for aesthetic purposes, and have no impact on the game.

The environmental hazard in Elemental Heights is quicksand. The quicksand in this world is similar to that of Sandy Canyon, having a sand texture and being slightly darker in color. Quicksand also deals 20 damage to players that fall into it and teleports them to the start of the current room. (or back to the start of the room if the next room isn't open). Quicksand cannot be frozen, compared to water and lava.

Boost Pads are a special object found in Elemental Heights. They are gray with a neon orange pad that turns green when it is used. Similarly to a geyser in Violent Volcano, they launch players upwards into the air, but the boost is far greater than a geyser. They are also not timed, and can be activated by a player or a droid.

Tips

 * If a droid is trapped in a tight space, try and lure it to a launch pad to bring it out of the tight space so you can fight it freely.
 * Droids can climb trusses, so do not aggro a droid onto a truss otherwise it will climb up and still chase you.

Trivia

 * Elemental Heights is the first world to feature a hazard that a previous world has, that being quicksand from Sandy Canyon.
 * The next two worlds also feature a hazard that a previous world had. Chill Hills features water (previously found in Lush Canopy), and Crystalline Caves features lava (previous found in Violent Volcano).
 * Additionally, the order of returning hazards in these worlds is identical to the order of their first appearances (quicksand being first, water being second, lava being third).
 * In earlier versions of RGD, you could have gotten the Darkheart and the Illumina from the pillars randomly.
 * Elemental Heights had an older soundtrack, which was Sonic Mania - Flying Battery Zone Act 1.
 * Elemental Heights' design is blatantly based of Sword Fights On The Heights, a series of games made by Shedletsky.