Astray

"Go back."

- World Description

Description
Astray is a secret world that is only encountered by warping back to The Darkness after you have completed it. It is an empty world. It has no enemies, and the only thing that lies is one single button throughout the entire world.

Environment
Once you get to Astray, the entire game's atmosphere turns grey. Astray has purple floor, but will only be shown after the world changes. Only a button will appear in the center of the room and has no enemies.

Unlike other worlds, if the world changes, the rooms of Astray will be kept instead of just one empty room.

Tips

 * Since Astray is the only world to not have Droids, it poses no challenge and is a free world.
 * And because of this, Astray's best use is allowing your abilities to charge with no risk.

Trivia

 * Unlike other worlds, if the world changes, the rooms of Astray will be kept instead of just one empty room.
 * This is similar to The Darkness, as the final room of The Darkness is kept upon beating The Dark One.
 * Astray does not have vaults nor special rooms, similar to The Darkness.
 * It is one of the four secret worlds in the game, the other worlds being The Darkness, Respite, and null.
 * In the update 1.3 (possibly) Astray got updated, the world description changed to "Go back." and music was added, the music was strange wind noises.
 * Astray means forgotten or long gone, which might explain why there is no enemies.
 * Using an item that changes time removes the grey ambience effect.
 * If you were to activate The Darkness in world one (only achievable by Transcendent or multiple Warp Shells) then enter Astray after world one, the transition from world zero stays, causing everything to be pitch black.
 * There is an odd secret in Astray. If the player manages to summon a Friendly Droid, which will likely be from a Cultist player, then kills it, the lobby music will play in game.