Special Rooms

Special Rooms are a type of room that appears at the end of every world. It's a room with no enemy droids. When entering a special room, the player will receive (or  if there are multiple players alive).

Special Rooms sell items for, but some special rooms sell for instead. Items that are purchased will be replaced with a different item of the same type.

Special Rooms contain a red button. Multiple players are required to press it in order to enter the next world. It will teleport all players, items, and Anti Droids to the next world. It will also teleport only if they are within the Special Room. The amount of votes needed to proceed to the next world depends on the number of players alive.

Special Room Variants
There are 7 Special Room variants in the game, and 2 of them are inaccessible by playing the game normally. In each run, there will be a slight weight in favor of either the Shop, Laboratory, Forge or the Library. Do note that the weighting is random, and it is common to get all 4 variants in a single run.
 * -|Shop=

The Shop is the most common and most plain special room, and is always encountered as the first special room. There are 5 item slots in a single file. The 3 items to the left will be weapons, while the 2 items to the right will always be consumables. In later worlds, there will be a 6th item slot that will sell a Recycling Bin.

Appearance
The Shop has a brown color scheme, with mostly brown wooden walls and a dark brown wooden floor. The items are placed on a wooden counter with a white marble countertop. Behind the counter is a shopkeeper Friendly Droid. The red button is located to the left of the counter, and there is a board on the left wall that displays game tips and trivia.


 * -|Laboratory=

The Laboratory has 5 item slots in a single file. The 2 items to the left will be weapons, the middle item will be a potion, while the 2 items to the right will always be Berries. In later worlds, there will be a 6th item slot that will sell a Recycling Bin.

At the center of the room is a cauldron, where players can mix different berries to brew potions. However, the limit to the amount of potions the cauldron can make is two.

Appearance
The Laboratory has a gray color scheme, with mostly gray walls and a dark gray floor that has a bond pattern. The items are placed on a gray counter with a white marble countertop. Behind the counter is a shopkeeper Friendly Droid. The red button is located to the left of the counter, and there is a board on the left wall that displays more information on potion-making, and one combination for a random potion.


 * -|Forge=

The Forge has 5 item slots in a single file. The 2 items to the left will be weapons, the middle item will be a utility, while the 2 items to the right will always be Gemstones. In later worlds, there will be a 6th item slot that will sell a Recycling Bin.

At the center of the room is an anvil, where players can place in Melee Weapons and a gemstone to upgrade the placed weapon.

Appearance
The Forge has a brown color scheme, with mostly dark brown wooden walls and a dark brown floor that has a herringbone pattern. The items are placed on a wooden counter with a white marble countertop. Behind the counter is a shopkeeper Friendly Droid. The red button is located to the left of the counter, and there is a board on the left wall that displays more information on upgrading swords with gemstones.


 * -|Library=

The Library has 5 item slots in a single file. The 2 items to the left will be weapons, while the 3 items to the right will always be Tomes that can only be activated in a Library. In later worlds, there will be a 6th item slot that will sell a Recycling Bin.

The middle item will always have a guaranteed Mana Spell, but will be replaced with a Tome when purchased.

Appearance
The Library has mostly a dark brown color scheme, with dark brown wooden walls and a dark red carpeted floor. The items are placed on a wooden counter with a white marble countertop. Behind the counter is a shopkeeper Friendly Droid. The red button is located to the left of the counter. Bookshelves are placed on the left and right sides of the room, and this is the only main special room out of the four to not have a board.


 * -|Altar=

The Altar is only encountered if the player has survived The Darkness, and has a chance to take the spot of a special room. It has 4 item slots, 3 placed at the back and 1 placed at the front. The 3 items at the back will always be Sins, while the item at the front will always be a sword. Each item will always cost to purchase. A Recycling Bin cannot appear in an Altar.

Along with this, the has a passive that makes it heal  after exiting an Altar.

Appearance
The Altar has an eerie and unsettling feel. It has a dark red color scheme, with mostly dark red cracked walls and the floor is pitch-black. The items are placed on a gray altar. The red button is located behind the altar, with no board to display information.


 * -|Final Shop=

The Final Shop is always located at the end of Atomic Factory, and is the final special room the player will encounter. There are 5 preset items in a single file. The items from left-to-right are: Medkit, Fast Forward, Singularity Sword, Heart Container and The Bomb.

Each item costs except for the Singularity Sword, which is. There is only one copy of each item, and the item slot will remain empty once the item is purchased.

Appearance
The Final Shop has a black color scheme, with black cracked walls and a completely transparent floor. The items are placed on a gray altar. The red button is located behind the altar, and there is no board to display information.


 * -|Wrath Shop=

The Wrath Shop is always encountered at the end of Respite. This special room will only sell the Wrath sword for an unbelievable. When it is purchased, it will not be replaced by another item, and the item slot will remain empty.

The Wrath sword cannot be made free or cheaper using Tix or Robux. It has to be bought by a player with.

Appearance
The Wrath Shop is very unsettling, and has a pitch-black color scheme, that showcases the spinning rune similar to the one in Null. The Wrath (Sword) is placed on a gray altar in the center of the room. The red button is located behind the altar, and when pressed, the screen blacks out and a glitchy noise plays, before being sent to Sandy Canyon where the game resumes.

1.3 Version
Similarly to the Pre-1.3 Version, the Wrath Shop looked exactly like the shop and would sell items for, with the price going up by if something was bought. The major differences between this shop and the Pre-1.3 Version is that the Friendly Droid would behave similarly to a regular one, and did not have a garbled name. The board on the left wall is not glitched out and only displays a text that is encrypted in Base64 4 times, which when decoded simply says "transcend". The music that played in this shop was the same as the one playing in the regular Shop.

Pre-1.3 Version
The Wrath Shop used to look more like the Shop variant, but it would instead sell regular shop items for, with the price going up by if something was bought. The Wrath (Sword) was also sold in one of the two weapon item slots, and costed initially. There is a unique Friendly Droid in the Wrath Shop, which had a garbled name and would try to attack the player, dealing. This Friendly Droid would also not drop, or take away the player's when killed. The board on the left wall is glitched out and is completely black with a few white garbled symbols. It is impossible to make out anything from the board.

Miscellaneous
The Vault is a type of room that is located the 9th room of each world. It is only encountered if the world is completed quickly or without anyone taking damage. The Vault consists of 4 item slots in a single file. The three items to the left will be Consumables or Utilities, while the rightmost item will always be a Golden Circuit. However, if The Darkness has been beaten, Vaults will always have a guaranteed Sin next to the Golden Circuit.

All the items are, but you may only pick one (two with the 's primary). After choosing an item, the remaining items will disappear, and all the item slots will be empty.

Vaults are not considered as "special rooms", as special room bonuses don't apply, and Lucky Droids can spawn in them. However, if a Lockpick is used, the special room at the 10th room will be replaced with a Vault, and this Vault will be considered as a special room.

Vaults cannot appear in Droids HQ, The Darkness, Respite, Null, Wicked Wasteland and Astray.

Appearance
The Vault has a gray color scheme, with metal gray walls and a metal gray floor. The items are placed on a metal table. The red button to proceed to the next room is located to the right of the table and there is no board to display information.

Trivia

 * The Final Shop and the Library are the only Special Rooms to have guaranteed items purchasable for free.
 * Happy Hour works on any Special Room, but does not reduce the cost in Altars or in the Wrath Shop.
 * If you use Happy Hour in the Final Shop, all unbought items will be replaced by a drink. These consumables will not disappear no matter how many times you buy them nor will they change what consumable they are allowing you to spend all of your . It is unknown if this is a bug or a feature.
 * Special Room variants previously did not exist back then in v1.1 except for the Laboratory.
 * Forges and Libraries were added in v1.3 in the 5th of October, 2021.
 * If you have only in an Altar, the  cost will be reduced to . The cost can decrease until.