Statistics

Statistics or simply stats are an element in the game that affects your character. There are multiple different stats in the game. This page will cover every one of them. Hover over each stat to see their description.

Player Stats

 * -|HP=

HP
is simply your health. It is the most vital stat.
 * At every special room, you will heal or  if multiplayer.
 * Reaching will cause you to die, with no way of respawning.

Max HP
is the maximum amount of you are able to gain.
 * The The maximum capacity is.
 * The Empty droid modifier makes contact damage decrease your.


 * -|Walkspeed=

Walkspeed
determines how fast you walk.

Walkspeed is significant to the game as just losing a tiny bit of it can cause you to get outsped by some droids. Gaining walkspeed also makes the game much easier, as it allows you to pass obstacles more easily and outspeed droids.


 * -|Jumppower=

Jumppower
determines how high you jump.
 * The maximum capacity is.

It is an important stat to beating the game especially on high ascension levels, because having allows you to pass the protocol or lasers at Droids HQ. Like walkspeed, allows you to pass obstacles more easily. The maximum amount of a player can obtain is.


 * -|Strength=

Strength
increases the amount of damage you deal.
 * is equal to flat damage dealt.
 * only affects.
 * The maximum capacity is.

It's usually overlooked upon as small amounts of strength can barely make a difference, however reaching makes the difference more noticeable. This is especially true with the Berserker class, as its primary ability can give the user insane amounts of strength at the cost of.


 * -|Defense=

Defense
reduces the amount of damage you take.
 * is equal to taken.
 * If your surpasses the dealt damage, you will still take.
 * The Piercing modifier bypasses.

It's mostly ignored because of the very small difference it makes. is also hard to acquire, as not many items increase this stat. However, it makes the game much easier when you have obtained a high amount of, as you will take only small bits of damage.


 * -|Vitality=

Vitality
increases the amount you heal.
 * is equal to healed.

Like, it's also mostly ignored because of the same reason. However, it also becomes powerful if you have obtained high amounts of.


 * -|Luck=

Luck
increases the chances of positive things to happen. Not everything is affected by luck though, otherwise it would become overpowered.
 * The maximum capacity is, which is a reference to the "Lucky" number.
 * The Lucky droid modifier increases your luck stat by, while the Unlucky modifier does the opposite.


 * -|Block=

Block
negates the damage you take from a hit.
 * The Piercing modifier bypasses.

It's usually overlooked upon, however it is an extremely important stat during Perserverance runs, and when you are on low. There are no classes and barely any items in the game that increases the stat, which makes this stat the rarest stat.


 * -|Mana=

Mana
is the ammunition of spells.
 * is gained through Mana Spells, the Bleeding Spell and the Mana Gain ability from Wizard and the Infusion ability from Elementalist.
 * The maximum capacity is, but can be increased with the Holding Spell.

Droid Stats
Excludes HP, Jumppower, Walkspeed and Damage, as they are already mentioned.
 * -|Aggro=

Aggro
refers to the aggravation distance of a droid. When a player steps into its range, the droid chases the player that steps into it. The droid will switch targets if a different player hits it.

Weapon Stats

 * -|Slash Damage=

Slash Damage
is what happens when a player clicks once while holding a sword.
 * This attack has less range than lunging, and most weapons usually have weaker.
 * However, it deals damage faster.


 * -|Lunge Damage=

Lunge Damage
is what happens when a player clicks twice while holding a sword.
 * This attack has more range than slashing, and most weapons usually have higher.
 * It deals damage slower than slashing.

Lobby Stats

 * -|Points=

Points
Points is one of the two currencies in the game, the other being. Points can be gained by simply playing the game. The further you are in a run, the more points you gain. This currency is used to buy the regular classes.


 * -|Crowns=

Crowns
is the second currency in the game. The only way to gain is to beat Crown Challenges. are used to buy classes that have previously been unobtainable, along with some other new classes.


 * -|Wins=

Wins
Self-explanatory. Wins show how many times you have beaten the game. It doesn't unlock anything new other than Crown Challenges.


 * -|Highest Rooms Reached=

Highest Rooms Reached
This stat is only seen by players who have beaten Ascension 15 and have unlocked the Transcendent class. It shows the highest amount of rooms players have reached during their run.
 * -|Event Only Stats=

Event Only Stats
Event Only Stats are stats that are exclusive to specific, now removed events. These were currencies that allowed you to purchase event classes which can now be bought again with.

Alpha Points
would be used during the Alpha anniversary to buy Wanderer, Alpha , and Stray. You would obtain these by completing runs. You could buy for.

An "Alpha Run" was previously available in the game. It would give the player more when completing the run.

Candy
is the second event stat added to the game and was used during the Halloween Event. You would obtain by using certain Items, one of those items would randomly be chosen to spawn on the ground of each shop you enter. You could also purchase for.

With Candy, you can buy the event classes being: Reaper, Witch , and Necromancer.

Christmas Points
are points used during the Holiday Event. You would gain Christmas Points by using ornaments during your runs, and you'd obtain ornaments by entering any special room. These ornaments would give you, and you would gain more depending on the ornament.

With Christmas Points, you can buy the event classes being: Frozen Fighter, Icy Defender, Cold Conjurer and Snowy Strategist, all being each.

Easter Points
is a currency used during the Easter Event (which is also the last event). You would gain by using Easter Eggs which would spawn in the shop for free (however unlike  they give their rewards to all players). You can find info for the eggs in the Items page. You could also buy for.

With Easter Points, you can buy the event classes being: Airborne, Gardener , and Scavenger.

Trivia

 * Player stats icons are from https://twemoji.twitter.com/ as Roblox uses Twemoji.
 * ,, and  do not have their own in-game icons due to not being apart of the games UI, unlike many other stats.
 * The wiki uses Twemoji alternatives for these stats.