Ascension

Ascension is a gamemode that is accessible once the player beats the game for the first time. Ascensions give extra difficulty to a game, making it more difficult to beat. There are 15 Ascension levels and each Ascension level is unlocked by beating the previous one. The effects of previous Ascension levels are also stacked onto the current Ascension level. Ascension levels may be chosen in the lobby before starting a run and may be freely raised or lowered. When you complete a game on your highest Ascension, there will be a winning text that reads, "Your Ascension level increased!", unless you complete an Ascension 15 run, where the winning text will read "Your Ascension level did not increase." When you complete an Ascension 15 run, you will be able to transcend, and unlock the Transcendent.

There are badges for beating Ascensions 5, 10 and 15, and also badges badges for beating Ascension 15 as each class, including Classless but excluding the classes.

There are awards for beating Ascension 15 in a singleplayer run and a multiplayer run.

Trivia

 * The increased item costs do not apply to items that takes away or  instead of circuits.
 * It is possible to reduce the chances of modifiers on Ascension 14 with an Abate Berry, making them not guaranteed on every droid.
 * In Ascension 15, using Wrath (Sin) will not instakill the boss in the final world.