Confirmed Content/1.7

This article is for confirmed content that will be released into the v1.7 update of Randomly Generated Droids.

Classes

 * A new class named.
 * A new sorting ways to classes. A to Z. Z to A. Lowest to highest. Highest to lowest, in terms of.
 * will receive a few changes:
 * Swords High now provides 2 points of.
 * The class avatar now wears 2 swords across its back, similarly to the avatar shown in the class selection menu.
 * is no longer provided when Restore is used at full .
 * The class will begin the game with .
 * Plenty of class reworks.

Unsure class addition

 * A new class or an icon redesign.

Items

 * Decoy Deploy reimplemented.
 * All Tomes will increase max mana in addition to their usual effects when used.
 * Holding Spell removed.

Worlds

 * Self-induced damage will no longer prevent Vaults from appearing at the end of a world.

Other

 * Rework of Libraries.
 * Lecterns are implemented, allowing all players to passively gain mana every 10 rooms when interacted with.
 * All abilities will gain a toggleable Auto Use button, which will automatically activate the ability when it reaches max charge.
 * Certain abilities will have reduced cooldown scaling in Multiplayer depending on how much it helps out the team. Abilities that only affect yourself will have little to no scaling, while abilities that boost the entire team will be scaled higher.
 * Along with this, party mode now allows abilities, but scales them with the new scale system