Witch

The Witch is an event class from the Halloween Event. Like the Alchemist, this class is centered around Berries and Potions, but is more dependent on them due to the limited types of items they can hold. The Witch is best used if your knowledge with Potions is great, as although you sacrifice the ability to have useful items, gaining buffs from Berries & Potions is what you'll mostly be relying on top of Weapons.

Strategies

 * The Witch can be considered an alternative to the Alchemist class as both have a first ability to receive berries, and both have a second ability to summon a cauldron. Contrasting from the Alchemist, the Witch's ability to gain berries scales more harshly in multiplayer and has a negative passive of only picking up certain types of items.
 * Due to the high cooldown of your Transmute ability, it's not be worth using this class over the Alchemist in a 3+ player party as it will not be worth having the passive for the amount of berries you will be getting through Transmute(+ ).
 * Items that are affected by the passive include utilities, spells, gemstones, and most consumables.
 * Despite the possibility of gaining more berries it's better to allow your teammates to pick up these items in a multiplayer party due to the passive's inconsistent benefits.
 * You can take advantage of the passive on free or cheap items, if in a multiplayer party no one else wants it.
 * The Recycling Bin, Golden Circuit, Bat Wing, and sin items are the few consumables that the Witch can pick up normally. Therefore entering The Darkness is still a viable option as a Witch.
 * Transmute will always give you 3 berries regardless of the amount of droids in the room, so there is no need to hold off on using the ability.
 * Using Quick Brew outside of special rooms is not recommended unless you can brew your potion fast enough. Any uncooked berries that were inserted in the cauldron when the room changes will be lost, so have your berries ready and its recipe memorized.
 * Quick Brew can be used to trap droids in a cauldron if they're in the center of the room when the ability activates. You'll be able to utilize this more often than the Alchemist due to the quicker cooldown.
 * Just like Alchemist's Alchemize ability, your summoned cauldron can be frozen the same way as water, preventing it from brewing potions. Be mindful of any sources of water freezing (e.g. Candy Sword, Elementalist's Enchant, Snowy Strategist's Freeze Over).

Trivia

 * Despite folklore Witches being stated to practice spell casting, the Witch class can not hold Spells.