Sentient

"The Sentient is an RNG eliminator. They always can choose what stats to upgrade and their sword will increase the further they go.."

- Class Description

The is a class based on the Anti Droid that can't be affected by hazards, and focuses on stats and weapons scaling while also being able to decrease droids' health to 1. You cannot buy or pick up items or heal normally. Attempting to buy items will still make you lose circuits as usual, but you will not get the item.

Strategies

 * The player should get from Upgrade Module to make Anti Sword deal more damage.
 * The player can then focus on getting and.
 * The player can ignore this if they are doing a stall run.
 * Try to conserve as much for later worlds due to your only healing is by Capacitor, healing.
 * If you are looking forward on skipping the Droids HQ laser, get yourself.
 * If you cannot handle the droid that spawns behind the laser, you should also use Evoke if you like.
 * If you are playing with multiple people, it is also recommended to stay back behind your teammate(s), as they could do your work while you conserve your health.
 * Try getting the team to letting you pick up singularity sword if you could solo the Droid HQ, good sportsmanship with the team is always the best.
 * Sentient still has its hazard immunity in party mode.
 * Sentient is the best class for getting.
 * If you don't want to spend money though, and  are also good choices.

Summary
The Sentient is just like what its class description states—it's "an RNG eliminator." The user will never have to worry about gaining stat buffs, hazards, item gain, and sword damage. Instead, character development is predetermined, which makes beating the game easy, but may not be fun.

The Sentient is not without flaws. It cannot heal normally and cannot pick up most items. The only healing source is the starting items which heal for a low amount. Its Anti Sword may also get overshadowed by most swords in damage. Thus, the user has to rely on its own skill.

Overall, the Sentient is a good and the best class for. This class is a good pick for players with skill issues who struggle with hazards and droids, but the user needs to know basic droid combat first (like kiting) before using this class as healing is very limited.

Trivia

 * Items that the Sentient can pick up are Sins, Golden Circuit, Pet Rock, Singularity Sword, Pizza, Wrath (sword), Ice Pick and Gingerbread Items.
 * According to Anti Droid's dictionary entry, the Sentient is a sentient version of the Anti Droid.
 * The class avatar is not completely identical to an Anti Droid as its eyes are slightly higher, making its helmet slightly cover the top of its eyes.
 * This class may be a reference to the esteemed deckbuilding roguelike, Slay the Spire, sharing many similarities to the Defect.
 * Within the lore of Slay the Spire, the Defect is an automaton from the Spire which had gained sentience. The Sentient, as the name implies, is also a sentient machine (or Anti Droid, if you will).
 * Regarding gameplay, the Defect can "evoke" orbs, which gives off a variety of effects. Despite the Sentient not having orbs to evoke, it still can evoke with its secondary ability, setting the HP of all Droids to 1.