Bloodmage

The Bloodmage is a class that can be bought for 3 crowns.

Abilities

 * Passive - Start the game with two Bleeding Spells. Disable class abilities until room 10.
 * [/15] Hemostasis - Gain a forcefield, then activate all Bleeding Spells in your inventory, then lose the forcefield and replace the Bleeding Spells with new ones.
 * [/5] Bleed Out - Gain a random spell. Then, if you have every spell, enemies will take 50% of their max HP as piercing damage. Otherwise, take piercing damage equal to 50% of your max HP, up to a maximum of 50 damage.

Items

 * Bleeding Spell - Take 25 damage. Gain 10 mana. You gain 1 mana less for every previous use of this spell.

Strategies

 * If there are healing classes in the party (i.e: Paladin, Healer), Blood Mage can rack up serious amounts of mana with their heals.

Trivia

 * The Bloodmage is one of the 4 classes added in the 1.5 Update alongside the Blacksmith, Raider, and DJ.