Healer

The Healer is a support class whose main purpose is to keep the players alive while also having an exclusive stat known as vitality.

Abilities

 * [0/6] Sustain - Gain one vitality. if used in a special room, everyone gains one vitality.
 * [0/10] First Aid - Gain one Bandage for every party member at less than half their . They are droppable.
 * Vitality - For every vitality you gain, you will heal 1 more from every healing source. Vitality will be applied before healing is halved (in cases such as ascension 15) Eg: you heal 50  instead of 100  but you have 4 vitality, you will get 54 , if it was halved you would've gotten 52 . Vitality is not lost when you heal (i think).