Airborne

"The Airborne is one with the clouds, gaining large amounts of over the course of the run. Convert your surplus of into  and bursts of."

- Class Description

The is an Easter event class that focuses on obtaining large amounts of  to utilize its abilities that focus on longevity through Adapt and bursts of damage through Float. The Airborne is capable of remaining consistent and self-sufficient throughout every run, achieving a decent balance between mobility,, and longevity.

Strategies

 * Airborne synergizes very well with the Speed Badge, as excess can easily be converted to high  to make Airborne more well rounded in its movement.
 * Getting an to join your party may be a good idea as they can brew a Jump Potion for you, which is already.
 * A would be useless due to them unable to share potions.
 * You should aim for the strength benefits only in a solo run, as in multiplayer, your cool-down will be increased a lot. On multiplayer runs, get as much defense as you can.
 * Try to hold around if you ever need to jump onto walls to avoid enemies or to collect randomly spawning items as well as jumping over the sensor at Droid HQ.
 * Look out for Cloud Sword as high boosts its damage a lot.

Trivia

 * This was the cheapest Easter Class.
 * The hat Airborne uses is Eccentric Pilot and the face Airborne uses is Suspicious.
 * Prior to 1.7, the Airborne used to gain instead of.