Sentient

"The Sentient is an RNG eliminator. They always can choose what stats to upgrade and their sword will increase the further they go.."

- Class Description

Description
The is a class based on the Anti Droid that can't be affected by hazards, and focuses on stats and weapons scaling while also being able to decrease droids' health to 1. You cannot buy or pick up items or heal (without using the capacitor or using abilities) while using it. Attempting to buy items will still make you lose circuits as usual, but you will not get the item.

Strategies

 * Try to not take damage as much as possible, try to conserve as much HP for later worlds due to your only healing is by capacitor or upgrade module, both healing.
 * If you are looking forward on skipping the Droid HQ laser, get yourself.
 * If you cannot handle the droid that spawns behind the laser, you should also use evoke if you like.
 * If you do not want anymore stat change along the run, use the Red upgrade module for bonus.
 * If you are playing with multiple people, it is also recommended to stay back behind your teammate(s), as they could do your work while you conserve your health.
 * Try getting the team to letting you pick up singularity sword if you could solo the Droid HQ, good sportsmanship with the team is always the best.
 * Sentient still has its hazard immunity in party mode.
 * Sentient is the best class for getting Patience.
 * If you don't want to spend money though, Wanderer and Blacksmith are also good choices.

Trivia

 * Items that sentient can pick up: Sins, golden circuit, pet rock, singularity sword, pizza, Wrath (Sword).
 * Sentient is the second class in RGD to break the rule of class avatars having their accessories textures removed.
 * The class avatar is not 1:1 to an Anti Droid as its eyes are slightly higher, making its helmet slightly cover the top of its eyes.
 * This class may be a reference to the esteemed deckbuilding roguelike, Slay the Spire, sharing many similarities to the Defect.
 * Within the lore of Slay the Spire, the Defect is an automaton from the Spire which had gained sentience. The Sentient, as the name implies, is also a sentient machine (or Anti Droid, if you will).
 * Regarding gameplay, the Defect can "evoke" orbs, which gives off a variety of effects. Despite the Sentient not having orbs to evoke, it still can evoke with its secondary ability, setting the HP of all Droids to 1.