Ranger

"The Ranger is best known for their combat at a distance. They won't run out of ammo quickly for their ranged weapons."

- Class Description

Description
The is an attack class that specializes in using ranged weapons and increasing statistics of the best, so that they deal more damage for a limited time, give them  more ammo, and even speed up the shooting speed of every ranged weapon. This class is great for people who are struggling to deal with Hunter Droids, as you start with an Oak Crossbow instead of having to rely on the shop to get a ranged weapon (which is not guaranteed). This class is also great at getting certain droids to aggro onto you from any distance by reducing their health below 50% with your ranged weapons.

Because of the latest update, Ranger is now way better in solo gameplay as their fast attack speed and increased damage lets you be aggressive at times, while the nerf to reload ability makes it generally worse in multiplayer.

Strategies

 * When there are multiple droids that can be difficult to fight all at once, you can stand back from a safe distance and shoot the same droid over and over until they are at half health, where they will aggro to you regardless. From there, you would be able to melee them without aggroing the other enemies.
 * While this is a viable strategy, this can consume a lot of durability in later worlds if you have not bought an upgraded ranged weapon.
 * Use reload on your best weapons, unless you upgraded them already. Only use them after. Wait for Blasters to gain at least 49 durability until doubling it, unless its late in the game, or some other rare occurences:
 * For Blasters, try to save up around 30 or 50 ammo first before using Reload, so that you can get much more ammo from using your ability. This will give you more ammo in the long run, but this might not always be convenient if you want to use new blasters straight after buying them.
 * You can use warping items such as the Potion of Warping, Warp Shell, or Globe in order to revisit this shop for extra ranged weapons if you don't get enough on your first visit.
 * Blasters and Crossbows can be used to shoot through thin walls by standing against the wall and holding the ranged weapon, so that the tip of the weapon is on the other side of the wall (Slingshots are able to as well but they are MUCH more finicky than the aforementioned). This can allow you to attack enemies from a safe location without the risk of aggroing them, since you are not in their line of sight.
 * Sometimes if you stand too close to a wall, the droids will be able to see the arm you're holding the weapon with through the wall, and will aggro to you because of this. This is not a consistent issue, but you might need distance yourself from the wall a little bit while attempting to shoot through them if this is a persistent problem for you.
 * this strategy still works with Slingshots, although you may need to be closer to the enemy
 * Getting will allow you to jump onto the walls of any world, giving you a safe place to attack enemies from using your ranged weapons no matter what terrain the worlds generate.
 * Deadeye is usually useless in a quick paced multiplayer game because you easily can miss, but Is very good in solo, especially later in the game. Strong ranged weapons such as hyperlasers when doubled their damage can destroy the strongest behemoths in seconds.
 * Since Deadeye has a low cooldown, you can activate it whenever you are in need of extra damage.
 * Try to use ranged weapons around the time you bought them. A steel crossbow has infinitely more value vs a Tank Droid in Lush Canopy than a Tank Droid in Atomic Factory. “Even the finest sword plunged into salt water will eventually rust.” ― Sun Tzu
 * Scaling Sword may be useful as its ability may be useful in saving up circuits for other items and ranged weapons.
 * Cloud sword could be useful in high ascension levels, because it increases your jumppower.

Summary
The Ranger is decent at the backlines as it is able to use its ranged weapons to assist in damage, while also being average in frontlines.

advantages end there, however. The Ranger is a weak class as your allies may block your projectiles, while limited ammo creates a hunter droid threat. Although it has decent damage output AND a rare ability of a slow paced game, it is outclassed by almost any other slow paced class, such as Strategist. Attempting to shoot with ranged weapons while your teammates are fighting can cause the targeted enemy to switch targets, which could cause confusion. This is especially true with stationary droids such as Burner Droid.

Trivia

 * Even though Ranger's class icon has a bow in it, there are no bows in RGD.
 * The Ranger's render used to have a bow but the Ranger's render has been updated to replace it with a blaster and a crossbow.
 * Previously, the Ranger had a Quick Heal ability that restored, with a cooldown of 4 rooms.
 * The idea for the Ranger class originally came from the roblox user isaacdachtyl05 who used to be a designer for the game; however, he came up with the idea (as well as the idea and model for the Paladin) before ever working there.