Special Rooms

Special Rooms are a type of room that appears at the end of every world. It's a room with no enemy droids. When entering a special room, the player will receive (or  if there are multiple players alive).

Special Rooms sell items for, but some special rooms sell for instead. Items that are purchased will be replaced with a different item of the same type.

Special Rooms contain a red button. Multiple players are required to press it in order to enter the next world. It will teleport all players, items, and Anti Droids to the next world. It will also teleport only if they are within the Special Room. The amount of votes needed to proceed to the next world depends on the number of players alive.

Special Room Variants
There are 7 Special Room variants in the game, and 2 of them are inaccessible by playing the game normally. In each run, there will be a slight weight in favor of either the Shop, Laboratory, Forge or the Library. Do note that the weighting is random, hidden from the player (outside of Crown Challenges), and it is common to get all 4 variants in a single run.
 * -|Shop=


 * -|Laboratory=


 * -|Forge=


 * -|Library=


 * -|Altar=


 * -|Final Shop=

{| class="custom-unbordered" style="border-left:5px solid" width="100%" The secret special room that is exclusive to Respite. The only item sold here is Wrath (sword) for.
 * -|Wrath Shop=
 * width="1%"|Wrath Shop.png Music: The Caretaker - K1 - Stage 5 Advanced plaque entanglements (Warning: Music might be disturbing and unsettling for some people.)
 * style="vertical-align:top"|

1.3 Version
Similarly to the Pre-1.3 Version, the Wrath Shop looked exactly like the shop and would sell items for, with the price going up by if something was bought. The major differences between this shop and the Pre-1.3 Version is that the Friendly Droid would behave similarly to a regular one, and did not have a garbled name. The board on the left wall is not glitched out and only displays a text that is encrypted in Base64 4 times, which when decoded simply says "transcend". The music that played in this shop was the same as the one playing in the regular Shop.

Pre-1.3 Version
The Wrath Shop used to look more like the Shop variant, but it would instead sell regular shop items for, with the price going up by if something was bought. The Wrath (Sword) was also sold in one of the two weapon item slots, and costed initially. There is a unique Friendly Droid in the Wrath Shop, which had a garbled name and would try to attack the player, dealing. This Friendly Droid would also not drop, or take away the player's when killed. The board on the left wall is glitched out and is completely black with a few white garbled symbols. It is impossible to make out anything from the board.
 * }

Miscellaneous
{| class="custom-unbordered" style="border-left:5px solid" If you've beaten the world fast enough or without taking damage, the 9th room will be replaced with a Vault. The speedrun time to unlocking a vault in solo is 35 + (10 * World #) seconds.
 * -|Vault=
 * width="1%"|Vault.png Music: A Shell in the Pit - Trilobyte (Music only plays if the Vault is in the 10th room of the world.)
 * style="vertical-align:top"|

All items are, but you may only pick one (two with the 's primary). After choosing an item, the remaining items will disappear, and all the item slots will be empty.

Vaults are not considered as "special rooms", as special room bonuses don't apply, and Lucky Droids can spawn in them. However, if a Lockpick is used, the special room at the 10th room will be replaced with a Vault, and that Vault will be considered as a special room.

Vaults cannot appear in Droids HQ, The Darkness, Respite, Null, Wicked Wasteland, The Brink, and Astray.

Item Slots: [ Consumable/Utility | Consumable/Utility | Consumable/Utility | Golden Circuit ] or  (If The Darkness has been beaten, the third slot will be replaced with a Sin.)
 * -|Deluxe Shop=

Trivia

 * The Final Shop is the only Special Room to have guaranteed items purchasable for free.
 * Libraries used to sell the Mana Spell for 0 circuits as the 3rd purchasable item until it was bought, in which it would then reroll into a tome. As of v1.6, it now appears on the ground, the third item slot is now always a random spell.
 * As of 1.7, the mana spell was replaced with the lectern.
 * Happy Hour works on any Special Room, but does not reduce the cost in Altars or in the Wrath Shop.
 * If you use Happy Hour in the Final Shop, all unbought items will be replaced by a drink. These consumables will not disappear no matter how many times you buy them nor will they change what consumable they are allowing you to spend all of your . It is unknown if this is a bug or a feature.
 * Special Room variants previously did not exist back then in v1.1 except for the Laboratory.
 * Forges and Libraries were added in v1.3 in the 5th of October, 2021.
 * Prior to v1.6, if a player has only in an Altar, the  cost will be reduced to . The cost can decrease until.
 * The speedrun vault timer decreases for every other player in the game, making it almost impossible to get a vault via speedrun if you play in multiplayer unless you have the right equipment.