Droid Spawners

 are a feature in Randomly Generated Droids which are able to spawn up to 3 droids. They can spawn in different worlds, ranging from the first world to the 9th world. They can also be spawned by bosses, such as the Hypercooler and The Hoarder.

Appearance
Droid Spawners appear as diamond plated, frames with a color changing box inside. The frame color of the spawner is determined by the color of the spawned droid.

Once they are going to spawn a droid, they will make a noise and the neon inside will turn a light green.

Behavior
Droid Spawners is a color changing box. When the box inside turns green, a noise plays and a droid is about to spawn. When the box inside turns back to its original color, the droid will spawn with 2 seconds forcefield and the box will idle for 3 seconds before spawning another droid. When the Droid Spawner is fully destroyed, the box will turn red before it despawns.

The Droid Spawner will spawn a droid dependent of what droid it is based on, losing a third of its each time it spawns a droid. Spawners cannot spawn upgraded versions of a droid. Spawners also are unable to spawn droids with modifiers unless playing on Ascensions 5 - 15 or in a world with a World Modifier. After it expires, it will drop equivalent to one more circuit than the amount of circuits the spawned droid would drop.

Droid Spawners count as enemies, so they're killable with things like the Beta Badge if the insta-kill condition is met with the droid type that it spawns.

Droid Spawners can have weaknesses depend on what droid they're spawning. For example, Pyro Droid spawners will have weaknesses, those spawner's weaknesses can't be removed or changed.

One exception is Hunter Droid spawners can't have weaknesses as it would be too easy for to eliminate them.

Almost every standard droids have a spawner variant, one exception is Xero Droid, though it does not exclude them from spawning from spawners with the ruleset in Crown Challenges.

Mystery Spawners
Mystery Spawner is a different type of spawner that was added in v1.6. Droids spawned from this spawner will be randomized depends on the world's Power Levels. It can spawn droids with a Power Level from 1 to the current world number the Mystery Spawner is in.

Mystery Spawner appear as diamond plated and framed with a color changing box like other normal spawners, but with a yellow color scheme and has a question mark on the front.

This spawner has and drops.

Combat Tips

 * Always get someone to directly damage the spawners while you take care of their spawns to get rid of the spawners as efficiently as possible.
 * When playing in Ascension 14 or above, you can wait out the spawners to spawn all of its droids as some droids might get really good positive modifiers that may benefit you.
 * The Spawner Adapter can be used to remove them entirely.
 * Getting close to Mystery Spawners can be risky as they can spawn a variety of droids.

Trivia

 * Droid Spawners originally did not lose each time they spawned an enemy, instead waiting for the player to kill them.
 * There are no Droid Spawners that spawn world-exclusive droids, secret droids or passive droids.
 * They can spawn on and be moved by conveyors in Atomic Factory and Hypercooler's boss fight.
 * There is a Crown Challenge ruleset called , which makes it so Droid Spawners can spawn any random droid of the same Power Level, but it can still spawn its corresponding droid.
 * Droid Spawners can be targeted by certain items, like Ghost Dagger and Forgetting Spell or Purging Spell, but not items like Wrath's Edge as Droid Spawners are not classified as droids.
 * Droids spawned by the Droid Spawner can be rerolled by items or certain abilities, like every other droid. However, the new rerolled droids can drop unlike the spawned droids.
 * The Darkness's counterpart of Droid Spawners are Runes, which replace any Droid Spawner present in the room.
 * Unlike other spawners, Mystery Spawners aren't affected by Iron Gear.
 * This is likely because the Mystery Spawner doesn't any spawn particular droid.