Survivor

"The Survivor is able to block attacks in a pinch, and can heal for more when they're at critical HP. Make sure to time your abilites right with this class."

- Class Description

Description
The is a starter class which mainly focuses on staying alive for as long as possible, with abilities that grant a forcefield or a emergency health restore. It is recommended to use this class if you are new to the game, and are struggling to fight and circle certain droids. There is no need to minmax this class' abilities as they do not provide any permanent stat buffs. This class is also great for learning certain droid patterns when starting out as their forcefield lasts decently long and does not require many charges, as well as being able to heal a lot of back when in critical condition.

Strategies

 * Use your first ability, Quick Shields, if you see a Hunter Droid or a droid that is otherwise fast or difficult for you to fight and circle around it.
 * Use your first ability to grab items that are usually unreachable without taking damage to hazards.
 * Don't use this strategy for rooms with lava hazards.
 * Always use Mend when at a quarter of your health or lower, as it provides greatest value.

Summary
Survivor is the second free class in RGD, unlike, this class, as said, is more focused on self-defense and survivability. Player can use the first ability for a 2 seconds forcefield, which can helps you get out of bad situations, and when emergency, they can use their second ability which heals them very significantly.

Trivia

 * This class could be bought for nothing in v1.2.
 * This class's passive used to be: Start the game with.
 * This class may be a reference to the esteemed deckbuilding roguelike, Slay the Spire, being a reference to a card with the same name - Survivor. The primary ability giving forcefields perhaps is an allusion for the Block the card gives.