Mount Whirl

"Don't get too dizzy."

- World Description

 is the second world the player will encounter in a run. It features new harmless obstacles, spinners and spinning walls. The Tornado Droid is the world-exclusive droid of this world, and you will start to encounter slightly advanced droids, such as the Gunner Droid. If you complete this world without taking any damage, you will unlock the badge, "Unlock Stone Sanctuary", which also unlocks the alternative world for World 2, Stone Sanctuary.

Environment
Mount Whirl has a pale, beige cobblestone path with gray, slate walls. Ordinary environmental objects such as rocks can be found.

One of the unique environmental objects that can be found in Mount Whirl are spinners. Spinners are long beams that are almost always spinning around, until a player or a droid manages to stop it completely. However, if nothing is obstructing the spinner after it is stopped, it will slowly accelerate, before spinning at top speeds. Some spinners may be located on walls, with their spin axes rotated, allowing you to get on top of the world. Green spinners rotate counterclockwise while red spinners rotate clockwise. Spinners may vary among three levels of height, and can be stacked on one another.

The second unique environmental object that can be found in Mount Whirl are spinning walls. Spinning walls spin much slower than spinners, and may accelerate their rotations similarly to spinners. They also act like normal walls, and can block droids from aggroing players, and can prevent players from hitting droids through spinning walls.

Tips

 * When dealing with droids around spinners with a low-damage weapon, try to get a player to block the spinner to prevent it from spinning around, as the spinner may slow you down or push the droid too close.
 * Sometimes the spinning walls may go haywire, so take caution before proceeding.
 * This was caused more due to Gunner Droids.

Trivia

 * The rotation direction of spinners and spinning walls can be changed by pushing them the opposite way, but when left alone they will eventually return to their original direction of rotation.
 * Beware of acceleration! The spinners can go extremely fast and you could get knocked off the map due to vertical ones.
 * This world and Mechtropolis are the only worlds that lack environmental hazards.
 * The turrets in Mechtropolis are physical hazards and not environmental hazards.
 * Mount Whirl had an older soundtrack, which was Bossfight - Jack Russel.