Gamemodes

Gamemodes are a feature in Randomly Generated Droids which can control the aspects of a players run, such as having more players, changing ability cooldown depending on the amount of players, making game harder, etc.

This page will provide a well-written list of gamemodes.

Standard Gamemodes
Standard Gamemodes are gamemodes that can be played regularly by joining a queue via finding a spinning rune in the lobby. All standard gamemodes have a 4-player limit.

{| style="border:.2em solid #9951f0; width:100%; border:3px solid #9951f0; border-radius:0.5em; margin-bottom:1em; background:rgba(0,0,0,.3); margin-bottom:1em" Casual Mode is a gamemode that makes the game relatively easier. It is recommended for beginners who can not beat Normal Mode. Be warned if you want to play the game legitimately, as casual mode does not give wins.

List of Changes
Start the game with 2x. Special Room healing is doubled. Droid's contact damage will be reduced heavily. Droids HQ no longer has Raider Protocol. Droids HQ no longer has a boss. Point gain is reduced. Most badges cannot be obtained. {| style="border:.2em solid #9951f0; width:100%; border:3px solid #9951f0; border-radius:0.5em; margin-bottom:1em; background:rgba(0,0,0,.3); margin-bottom:1em" Normal Mode is the first gamemode that will give Ascension levels.
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List of Changes
Normal Point gain. Heal 50 in solo, and heal 25  in multiplayer. Most badges may be obtained. Droid's contact damage will be normal. {| style="border:.2em solid #9951f0; width:100%; border:3px solid #9951f0; border-radius:0.5em; margin-bottom:1em; background:rgba(0,0,0,.3); margin-bottom:1em" Ascensions are harder levels that have special features that make them harder, such as increased droid damage.
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List of Changes
''There is too many changes to list. See more on Ascension's page.''
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Other Gamemodes
Other Gamemodes are gamemodes that are not accessed through the regular queues. {| style="border:.2em solid #9951f0; width:100%; border:3px solid #9951f0; border-radius:0.5em; margin-bottom:1em; background:rgba(0,0,0,.3); margin-bottom:1em" Party Mode is an extremely similar mode to Casual Mode, except with more players and no abilities. Prime and Sub Volts still work however. Queue can be found inside the waterfall.

List of Changes
Abilities cannot be used. Point gain will be reduced. Most badges cannot be obtained. 12 player limit. {| style="border:.2em solid #9951f0; width:100%; border:3px solid #9951f0; border-radius:0.5em; margin-bottom:1em; background:rgba(0,0,0,.3); margin-bottom:1em" Crown Challenges is a gamemode where you will play as a random class or a class of your choice, have a random ascension, and have 3 random extra challenges. Beating the challenge each day will grant you a crown each, allowing you to buy special and event classes.
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Changes
Random Ascension. Random Class. Random Special Room Weight. Random Boss. 3 Random Rulesets. 1 player limit. Alternate Worlds is forcefully enabled Badge Items is forcefully disabled
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Trivia

 * Normal Mode was the only gamemode to ever exist since the beginning of RGD.
 * There was originally a 1-win queue for people who wanted better players.