Gambler

The Gambler relies heavily on luck in order to gain stats and circuits. If they play their cards right, they can make the best outcome with their abilities.

[0/7] High Rolls - Gain Wild Card. Gain Game Die.

[0/1] Wager - Double your circuits... or half them. Only usable in special rooms.

How to use

High Rolls: Use this as soon as you are able to, use your game dice to transform enemies early game into other enemies for more circuit gain. The wild cards should be kept until you get 3 or more luck.

Wager: You can decide how to use this. Use it before buying items for a chance of a huge win? Or use it after getting what you want for a safer, yet smaller profit?

Personally, I use wager before buying items if there's nothing of interest, and after if I want to buy something. This is because losing a wager may limit your ability to purchase items significantly.

This class is NOT for you if you are unlucky, because this class is only good if you win wagers and get good wild cards. This has the potential to be best and worst class in the game depending on RNG.