Category:Classes

Players can choose from a variety of classes to play as while attempting to beat Randomly Generated Droids.

Each class has a starting passive and two abilities ranging from offense to utility, allowing them to have different playstyles throughout the game. The number next to each ability is the charge amount, indicating the number of charges for the ability to be usable.

In multiplayer, abilities may have scaling, increasing the charges required before they can be used.

These include the starting classes as well as classes that can be purchased with.
 * Scales lightly in multiplayer means charges required increases by 25% per player.
 * Scales in multiplayer means charges required increases by 50% per player.
 * Scales heavily in multiplayer means charges required increases by 100% per player.

These classes are added to be purchased with.

These classes can only be purchased during events and can be purchased with outside of events.

These classes are bought with to unlock.

These classes are unique. {| class="article-table" ! rowspan="4" style="text-align:center;" |

Transcendent  ! rowspan="4" style="text-align:center;" |
 * style="text-align:center;" |Complete all ascensions and enter the Void.
 * style="text-align:center;" |Take no HP loss from killing Friendly Droids.
 * style="text-align:center;" |Control (20/30/40/50) - If you're the only Transcendent and the room is odd, warp forward, taking (Current World Number x 10)% of your as . Otherwise, warp backward and lose 25% of your.
 * style="text-align:center;" |Power of the Rune (15/19/23/26) - Equip a random item. It disappears on room change.
 * colspan="2" style="text-align:center;" |Proof you've joined The Void. Warp backward to stall for more power, or warp forward to skip an entire world's worth of rooms. However, both options have a potential deadly price....
 * style="text-align:center;" |Power of the Rune (15/19/23/26) - Equip a random item. It disappears on room change.
 * colspan="2" style="text-align:center;" |Proof you've joined The Void. Warp backward to stall for more power, or warp forward to skip an entire world's worth of rooms. However, both options have a potential deadly price....
 * colspan="2" style="text-align:center;" |Proof you've joined The Void. Warp backward to stall for more power, or warp forward to skip an entire world's worth of rooms. However, both options have a potential deadly price....
 * colspan="2" style="text-align:center;" |Proof you've joined The Void. Warp backward to stall for more power, or warp forward to skip an entire world's worth of rooms. However, both options have a potential deadly price....

Classless  ! rowspan="4" style="text-align:center;" |
 * style="text-align:center;" |Starting Class
 * style="text-align:center;" |Items that influence ability charges will not appear.
 * style="text-align:center;" |No abilities.
 * colspan="2" style="text-align:center;" |Don't want starting passives or any abilities? This "class" removes those.
 * style="text-align:center;" |No abilities.
 * colspan="2" style="text-align:center;" |Don't want starting passives or any abilities? This "class" removes those.
 * colspan="2" style="text-align:center;" |Don't want starting passives or any abilities? This "class" removes those.
 * colspan="2" style="text-align:center;" |Don't want starting passives or any abilities? This "class" removes those.

Random 
 * style="text-align:center;" |Starting Class
 * style="text-align:center;" |Gives a random owned class upon joining a run.
 * style="text-align:center;" |No abilities.
 * colspan="2" style="text-align:center;" |Can't decide on a class or want an extra challenge? This "class" will randomly choose a class from your inventory.
 * style="text-align:center;" |No abilities.
 * colspan="2" style="text-align:center;" |Can't decide on a class or want an extra challenge? This "class" will randomly choose a class from your inventory.
 * colspan="2" style="text-align:center;" |Can't decide on a class or want an extra challenge? This "class" will randomly choose a class from your inventory.
 * colspan="2" style="text-align:center;" |Can't decide on a class or want an extra challenge? This "class" will randomly choose a class from your inventory.