Paladin

"The Paladin can block several attacks with their skills and defense. They're also able to effectively heal teammates."

- Class Description

Description
The is a support class that serves as frontline defense for the team, protecting them from droids, with their 5-second forcefield and also being able to heal the whole team. This class is also able to somewhat block against projectiles with their defense, similarly to the Guardian. However, the passive is mostly useless if the player is unable to gain at least 5 defense. With decent skill, you would be able to rack up many circuits and items with this class as their traits alone can cover the entirety of the first few worlds. Similarly, to the, there is no need to minmax this class' abilities as they do not grant any permanent stat buffs.

Strategies

 * When the paladin has a decent amount of defense he should always deal with droids that shoot projectiles, excluding the Tornado Droid, Burner Droid, Cryo Droid, or the Voltmage.
 * Be cooperative when playing as Paladin. Use your abilities effectively in order to increase your chances of winning as a team.
 * Activate Holy Heal when the team is badly damaged. If just one person is in critical condition and do not have healing items, let them sit out until the next special room in order to conserve your Holy Heal as much as possible, as it has a long cooldown in multiplayer.
 * Activate Guard in rooms that you find difficult to complete and try to kill the more dangerous droids in the 5 seconds given, or space them out far enough so that you can take each of them individually.
 * If the player finds an item that gives projectile immunity, such as an, it will be mostly useless as the passive can completely nullify bullet damage.

Summary
The Paladin is a situational class that allows you to save yourself in critical situations. With its passive and forcefield ability, the Paladin can take on the frontlines and can also be a defense for your teammates. Its healing ability is universal which makes this a decent class for parties.

Engineer or Necromancer may also pair well with Paladin due to Paladin's ability to heal passive droids by a high amount.

To conclude, Paladin has almost no downsides besides its high secondary ability cooldown and is perfect for any user—beginner or not.

Trivia

 * The Paladin in the shop image is shown holding the Golden Shield inverted.
 * The name of Paladin's first ability had to be changed from block to guard in 1.6 as the Knight class had an ability with the same name.
 * Paladin used to start with a Golden Shield as his passive, however in 1.7 this was changed to his defense being able to nullify bullet damage.