Witch

"The items that the Witch can pick up are limited, but berries are always plentiful. Knowing your potions well and obtain as many berries as possible will be successful with this class."

- Class Description

The is an event class from the Halloween Event. Like the Alchemist, this class is centered around Berries and Potions but is more dependent on them due to the limited types of items they can hold. The Witch is best used if your knowledge with Potions is great, as although you sacrifice the ability to have useful items, gaining buffs from Berries & Potions is what you will mostly be relying on top of weapons.

Strategies

 * The Witch can be considered an alternative to the Alchemist class as both have a first ability to receive berries, and both have a second ability to summon a cauldron. Contrasting from the Alchemist, the Witch's ability to gain berries scales more harshly in multiplayer and has a negative passive of only picking up certain types of items.
 * Due to the high cooldown of your Transmute ability, it's not be worth using this class over the Alchemist in a 3+ player party as it will not be worth having the passive for the amount of berries you will be getting through Transmute(+ ).
 * Items that are affected by the passive include utilities, spells, gemstones, and most consumables.
 * Despite the possibility of gaining more berries it's better to allow your teammates to pick up these items in a multiplayer party due to the passive's inconsistent benefits.
 * You can take advantage of the passive on free or cheap items, if in a multiplayer party no one else wants it.
 * The Recycling Bin, Golden Circuit, Bat Wing, Pizza, Pet Rock, Witches Brew and sin items are the few consumables that the Witch can pick up normally. Therefore entering The Darkness is still a viable option as a Witch.
 * Transmute will always give you 3 berries regardless of the amount of droids in the room, so there is no need to hold off on using the ability.
 * Cauldron Trap can be used to trap droids inside of them, making them easy kills.
 * Cauldron Trap is much better than the Alchemist's Alchemize, because of the many cauldrons it spawns. The only downside is that it may spawn cauldrons inside of hazards if a droid is standing inside of one.

Trivia

 * Despite folklore Witches being stated to practice spell casting, the Witch class cannot hold Spells.
 * The Witch's secondary ability used to be Quick Brew, before it was changed to Cauldron Trap. Quick brew had an extremely low cooldown and acted similarly to Alchemist's Alchemize, but the cauldron would disappear on room change.